List of figures
Figure | Description |
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Relationship between ASAM OpenSCENARIO, ASAM OpenDRIVE, and ASAM OpenCRG |
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ASAM OpenSCENARIO base architecture |
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Actions and conditions |
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Abstract ASAM OpenSCENARIO architecture |
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Heading, pitch, and roll angle in an ISO 8855:2011 compliant coordinate system |
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Road-based s/t-coordinate system with origin at the beginning of the road |
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Vehicle coordinate system |
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Parts are not shown in road visualizations. |
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Euclidean distance dAB between two points A/B |
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Longitudinal entity distance dXAB and lateral entity distance dYAB between point A and point B in entity referentials |
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Longitudinal road distance dsAB and lateral road distance dtAB between point A and point B in road referentials |
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Distances between a point P and an entity E, with freespace = false |
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Distances between an entity E and an entity F, with freespace = false. |
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Distances between a point P and an entity E, with freespace = true. |
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Distances between an entity E and an entity F, with freespace = true. |
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Shortest and fastest route between two waypoints |
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Route passing the same road section twice |
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A route consisting of roads with a reference line and PositionInRoadCoordinates |
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Entity is not at the start of the trajectory |
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Entity is at an ambiguous point near the trajectory |
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Trajectory position example |
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Diagram showing the structure of a storyboard |
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The entity class hierarchy |
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Example 1: A semi truck with "fifth-wheel" connector |
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Example 2: A car trailer hooked up to a tow bar |
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model3d behavior depending on simulator support |
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Relations between Entity, Controller, privateAction, and control strategy |
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SynchronizeAction example inducing an interceptor situation |
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Example of SynchronizeAction combined with routing |
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SynchronizeAction constellation example |
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Road Cursor definition |
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Road Range definition |
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Swarm definition |
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Evaluation of a speed condition with a greaterThan rule, for all possible edge values |
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Petrinet model shows the parallel execution pattern with three nested elements |
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Petrinet model that shows the loop execution pattern with three executions per element |
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Petrinet model that shows a general loop execution pattern |
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Petrinet model that shows a bulk execution of an action |
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State diagram for an action |
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State diagram for an event |
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State diagram for a maneuver |
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State diagram for a maneuver group |
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State diagram for an act |
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State diagram for an Story |
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State diagram for a storyboard |
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State machine evolution for instantaneous actions during the init phase |
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State machine evolution for non-instantaneous Actions during the init phase |
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Initial positions of vehicles (Vehicle is shortened to v in this graphic) |
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Visual representation of the X-junction |
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Visual representation of the phases and states |
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Cut-in scenario example |
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Slow preceding scenario example |
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End of traffic jam scenario example |
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Neighboring lane occupied scenario example |
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Double lane changer scenario example |
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Fast overtake with re-initialization scenario example |
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Overtaker scenario example |
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Traffic jam scenario example |
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Synchronized arrival to intersection scenario example |
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Critical close vehicle crossing scenario example |
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Connect and disconnect trailer scenario example |