Interface Entity
- Applied Stereotypes:
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transient
- Implemented by:
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EntitySelection ,
ScenarioObject ,
ScenarioObjectTemplate ,
SpawnedObject
Instances of the types ScenarioObject, ScenarioObjectTemplate, EntitySelection and SpawnedObject are considered to be instances of type Entity. Or less formal: scenario objects and entity selections are both entities. An entity is either a scenario object or an entity selection.
- Used in:
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CentralSwarmObject ,
ConnectTrailerAction ,
EntityAction ,
EntityRef ,
LateralDistanceAction ,
LongitudinalDistanceAction ,
PositionOfCurrentEntity ,
Private ,
RelativeAngleCondition ,
RelativeDistanceCondition ,
RelativeLanePosition ,
RelativeObjectPosition ,
RelativeRoadPosition ,
RelativeSpeedCondition ,
RelativeTargetLane ,
RelativeTargetLaneOffset ,
RelativeTargetSpeed ,
RelativeWorldPosition ,
SpeedProfileAction ,
SynchronizeAction ,
TimeHeadwayCondition
Change log from version 1.2 |
- Annotation changed
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- New Value
- Instances of the types ScenarioObject, ScenarioObjectTemplate, EntitySelection and SpawnedObject are considered to be instances of type Entity. Or less formal: scenario objects and entity selections are both entities. An entity is either a scenario object or an entity selection.
- From 1.2.0
- Instances of the types ScenarioObject, EntitySelection and SpawnedObject are considered to be instances of type Entity. Or less formal: scenario objects and entity selections are both entities. An entity is either a scenario object or an entity selection.
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Stereotype Details Information |
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To XSD