Interface Entity

Applied Stereotypes:
transient
Implemented by:
EntitySelection , ScenarioObject , ScenarioObjectTemplate , SpawnedObject

Instances of the types ScenarioObject, ScenarioObjectTemplate, EntitySelection and SpawnedObject are considered to be instances of type Entity. Or less formal: scenario objects and entity selections are both entities. An entity is either a scenario object or an entity selection.

Used in:
CentralSwarmObject , ConnectTrailerAction , EntityAction , EntityRef , LateralDistanceAction , LongitudinalDistanceAction , PositionOfCurrentEntity , Private , RelativeAngleCondition , RelativeDistanceCondition , RelativeLanePosition , RelativeObjectPosition , RelativeRoadPosition , RelativeSpeedCondition , RelativeTargetLane , RelativeTargetLaneOffset , RelativeTargetSpeed , RelativeWorldPosition , SpeedProfileAction , SynchronizeAction , TimeHeadwayCondition
Change log from version 1.2
  • Annotation changed
    • New Value
      Instances of the types ScenarioObject, ScenarioObjectTemplate, EntitySelection and SpawnedObject are considered to be instances of type Entity. Or less formal: scenario objects and entity selections are both entities. An entity is either a scenario object or an entity selection.
      From 1.2.0
      Instances of the types ScenarioObject, EntitySelection and SpawnedObject are considered to be instances of type Entity. Or less formal: scenario objects and entity selections are both entities. An entity is either a scenario object or an entity selection.
Stereotype Details Information
  • Interface
    • transient

To XSD