Enumeration CoordinateSystem
Definition of the coordinate system to be used for calculations. If used in a condition, then the coordinate system relates to the triggering entity. If used in an action, the coordinate system relates to the actor.
- Used in:
-
AngleCondition ,
DistanceCondition ,
LateralDistanceAction ,
LongitudinalDistanceAction ,
RelativeAngleCondition ,
RelativeDistanceCondition ,
TimeHeadwayCondition ,
TimeToCollisionCondition
Enumeration Literals |
|
Name |
Applied Stereotypes |
Description |
|
entity |
|
Cartesian XYZ coordinate system (origin is the origin of the entity´s local coordinate system.) |
|
lane |
|
Road-based s,t coordinate system (s-axis is the lane center line of the lane, on which the entity is located). |
|
road |
|
Road-based s,t coordinate system (s-axis is the road center line of the road, on which the entity is located). |
|
trajectory |
|
Trajectory-based s,t coordinate system (s-axis is the trajectory-arc, which the entity follows). |
|
world |
|
Cartesian XYZ world coordinate system. |
|
XSD 1.3 Representation |
<xsd:simpleType name="CoordinateSystem">
<xsd:union>
<xsd:simpleType>
<xsd:restriction base="xsd:string">
<xsd:enumeration value="entity"/>
<xsd:enumeration value="lane"/>
<xsd:enumeration value="road"/>
<xsd:enumeration value="trajectory"/>
<xsd:enumeration value="world"/>
</xsd:restriction>
</xsd:simpleType>
<xsd:simpleType>
<xsd:restriction base="parameter"/>
</xsd:simpleType>
</xsd:union>
</xsd:simpleType>
|
|
Change log from version 1.2 |
- Enumeration literal 'world' created.
- Enumeration literal 'trajectory' changed. Annotation changed.
-
- New Value
- Trajectory-based s,t coordinate system (s-axis is the trajectory-arc, which the entity follows).
- From 1.2.0
-
Trajectory-based s,t coordinate system (s-axis is the trajectory-arc, which the entity follows).
|
To XSD