10.6 ManeuverGroups
Using ManeuverGroup
we specify the Actors
that are executing the actions. Because we want Vehicle 1 to change lanes, we specify its name under Actors
. This means that all the actions under this ManeuverGroup
are executed by Vehicle 1.
For executing global actions Actors may be left empty.
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For determining actors during runtime, you have to use selectTriggeringEntities = true , which is explained in Section 7.3.1, "ManeuverGroups and Actors".
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ManeuverGroups
receives its name from grouping one or multiple instances of Maneuver
which is used in the next section.
<ManeuverGroup maximumExecutionCount="1" name="ManeuverGroup 1">
<Actors selectTriggeringEntities="false">
<EntityRef entityRef="Vehicle 1"/>
</Actors>
<!-- Maneuver 1-->
</ManeuverGroup>